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CS:S Deathmatch Server added.


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#21 Frag0holic

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Posted 21 January 2008 - 02:49 PM

We were on hangumhigh for so long last night. The timer was at 0:00 but it wasn't switching.

Maybe it was 30 minutes and I thought it was longer because it was late, but check it out on moron and hangumhigh.


No you're right. I was playing that map yesterday for 2 1/2 hours straight... but people seemed to like it.
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:>.<:

Though several people left in anger cause they kept getting double-slayed by manimod everytime they died due to it being the "same round" when they reconnected. Some of them I don't think they are coming back heh. So yeah that needs to be fixed asap.
oh and dm_hangumhigh and dm_moron are great maps. :tup:
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#22 Raccoon00

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Posted 21 January 2008 - 03:02 PM

I dont like HangumHigh, but i love Moron


Ill try to go on server 4 everyday
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#23 balls deep

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Posted 21 January 2008 - 04:55 PM

but people seemed to like it.


yeah. it wasn't bad, but I like variety

we were kicking ass though lol

Edited by balls deep, 21 January 2008 - 05:01 PM.

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#24 Boostfed

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Posted 22 January 2008 - 03:03 PM

lol i told you massa. moron ftw

deathmatch is most busy when that map is on.

sh*t gets crazy.. its one of the few maps in css you cant camp.. you can be shot from everywhere
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#25 DarkShadow

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Posted 22 January 2008 - 03:39 PM

ok that should fix it... also I'll disable the auto-slay
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#26 Florida_Funk

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Posted 22 January 2008 - 05:28 PM

yeah hangem high and Moron are kick ass DM maps, glad to see these two on rotation.
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#27 Boostfed

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Posted 23 January 2008 - 10:19 AM

auto slay is still waxxing ppl

im sure frag and zeke will tell you the same.. we go to console and do a quick ma_slay #all and the problem is fixxed durring the restart.


also we would like a few more new maps. just pick a few..in massa we trust

so far its been pretty busy so far.

thanks shadow for setting this up. i know we talked about it before i didnt expect to see this though.

Edited by Boostfed, 23 January 2008 - 10:22 AM.

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