office...extended?
#1
Posted 11 January 2006 - 12:40 AM
so a couple of weeks ago i played office extended for the first time. I liked it, its big, has a lot of hiding spots and stuff, and more possibilities to rush.
so my suggestion is that you changed server 1's map to office extended.
the reasons:
office extended is very big,so it would hold 32 guys with no problems
server 1 seems to be the one that has more people
it would be a variation to our beloved office
so yeah thats it, you could try it for a while...i think it would be a nice addition to boss
#2
Posted 11 January 2006 - 12:43 AM
#3
Posted 11 January 2006 - 12:43 AM
Reasons:
1) Shadow doesnt like it.
2) They removed MY LEDGE in the backyard!
3) It's gay. Many stupid bugs and invisible walls.
Nuff said, i think.
#4
Posted 11 January 2006 - 12:46 AM
No.
Reasons:
1) Shadow doesnt like it.
2) They removed MY LEDGE in the backyard!
3) It's gay. Many stupid bugs and invisible walls.
Nuff said, i think.
ok..
1 i understand
2 wtf u talking bout?
3 the last times i played it i didnt have any problems....maybe it was an old version?
#5
Posted 11 January 2006 - 12:48 AM
3) - No, it was not. I didnt say it had problems. You kids just play and dont pay attention to sh*t, when i take time to evaluate sh*t. I did that, cuz at first i liked the map as well.
#6
Posted 11 January 2006 - 12:49 AM
#7
Posted 11 January 2006 - 12:50 AM
#8
Posted 11 January 2006 - 12:52 AM
#9
Posted 11 January 2006 - 01:18 AM
edit: http://forums.boss-g...662&hl=extended
Edited by Sniprwulf, 11 January 2006 - 01:20 AM.
#10
Posted 11 January 2006 - 01:18 AM
#11
Posted 11 January 2006 - 01:19 AM
I have to admit I've had alot of fun on custom maps, deathmatch, etc. But eventually we all come back to office.... eventually.
Edited by monster, 11 January 2006 - 01:20 AM.
#12
Posted 11 January 2006 - 01:26 AM
long hall has windows?
in extended it does...
rofl, nice, monsta.
#13
Posted 11 January 2006 - 01:29 AM
#14
Posted 11 January 2006 - 02:45 AM
#15
Posted 11 January 2006 - 03:40 AM
#16
Posted 11 January 2006 - 06:57 AM
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