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What the fuck Can cause lag on the servers...


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#1 DarkShadow

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Posted 01 February 2005 - 02:45 PM

For example, Bullets not registering as well as they did before...

log on

// Server Configuration
hostname "BoSS | www.BoSS-Gamers.com | CSS #1"
sv_region 5
sv_pausable 0
sv_voiceenable 1
sv_alltalk 0


// Executed Files
exec defaults.cfg
exec autoexec.cfg


// Map Cycle
mapcyclefile "maplist.txt"


//Misc
mp_falldamage 1
mp_flashlight 1
mp_footsteps 1
mp_roundtime 3
mp_timelimit 0
mp_decals 100
mp_tkpunish 0
mp_limitteams 2
mp_c4timer 35
mp_autoteambalance 1
mp_freezetime 4
mp_autokick 0
mp_buytime 0.5
sv_weather 0

// Cheats
sv_cheats 0


// Penalties
mp_hostagepenalty 0
mp_friendlyfire 0


// Rates
sv_lan 0
sv_maxrate 25000.000000
sv_maxspeed 320.000000
sv_minrate 2000.000000
sv_maxupdaterate 101.000000
sv_minupdaterate 20.000000


// Logging
log 1
sv_logbans 1


Restrictglock 0
RestrictUsp 0
RestrictP228 0
RestrictDeagle 0
RestrictElite 0
RestrictM3 0
Restrictxm1014 0 
Restrictmac10 0
Restrictmp5navy 0
Restrictump45 0
Restrictp90 0
Restricttmp 0
Restrictgalil 0
Restrictak47 0
Restrictsg552 0
Restrictg3sg1 1
Restrictawp 1
Restrictfamis 0
Restrictaug 0
Restrictsg550 1
Restrictnightvision 0
Restricthegrenade 0
Restrictsmoke 0
Restrictflash 1
Restrictdefuser 0
Restrictvest 0
Restrictvesthelm 0
Restrictscout 1
Restrictm4a1 0
RestrictPrimAmmo 0
RestrictSecAmmo 0
Restrictm249 0
Restrictfiveseven 0


AllowUniNames 1
ObeyImmunity 1
SpawnKillSeconds 20
KicksForAutoBan 0
AutoBanTime 1440
UseEscMenus 0
AutoRestart 2
ReservedSlot 0
VoteMapPercent 0.35
AllowPercentName 1
AllowExecClient 1
EnableRanks 1
EnableKeepInMem 1
GetTkKick 1
MinutesInMem 35
ShowChatCommands 0
CalculateRanksEachRound 1
RankingsTotal 10000
FartSayMessages 0
VoteFrequency 180
AllowVoting 0
ShowVotes 0
Autobuying 1
SwearKick 0
AfkRoundKick 0
AutoVoteMapTime 0
BlowOutLimit 0
AdDisplayFreq 180
MatchPassword scrim
MatchConfig match.cfg
MatchRounds 15
BanMyg0t 1
ForgiveTkMenu 0
AdvertiseDeadOnly 2
ExtendTimeLimit 20
redirect "66.235.161.82:27015"
ChangeNames 1
autojoin 0
autojoinimmunity 1
allowfarts 0
MapVotesShowDeadOnly 1
AutoJoinAllowSpectate 0
PlaySoundLevel 1



MaxPing 250
MaxPingChecks 3

I do not understand what can limit it as to the bullet's not sinking in properly.... is there something f*cked hardware wise with the duel 3.0 or is it config wise? im using 25000/101/101 for my own rates.... and thats max for serv, yet it runs odd and sometimes it seems as if i shoot blanks a lot more then before now...

Is it me? Do i f*ckin suck and should stop playing cs?
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#2 Atmosphere

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Posted 01 February 2005 - 11:03 PM

i dont know lol, but my ping is like 60 and it feels like its 4000, in game it gets choppy like you said...def. wierd anybody else have this problem?
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#3 Riel

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Posted 02 February 2005 - 12:48 AM

well map glitches/leaks for memory, texture quality, mouse lag, spyware, virus, many sorts of reason you could have lag
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#4 Riel

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Posted 02 February 2005 - 12:51 AM

// Rates
sv_lan 0
sv_maxrate 25000.000000
sv_maxspeed 320.000000
sv_minrate 2000.000000
sv_maxupdaterate 101.000000
sv_minupdaterate 20.000000


This is for server notice the "SV" = not for client check multiplayer decal limit in advanced options should be default 100.0000 i think, max rates mean nothing to client side.

Nothing is wrong with the dual 3.0 they work perfect no lag at all.

Edited by Riel, 02 February 2005 - 12:52 AM.

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#5 ThugLife

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Posted 02 February 2005 - 09:53 AM

i've experienced it on other servers too..

might not just be on our servers.. :dork:
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#6 Riel

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Posted 02 February 2005 - 03:39 PM

yah i dont know too many things to name when its client side lag. couldnt be his pc its like god haha and so is the servers
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