Jump to content


Photo

New Maps Released


  • This topic is locked This topic is locked
19 replies to this topic

#1 DarkShadow

DarkShadow

    Elitist Fuck

  • Gods
  • PipPipPipPipPipPipPipPip
  • 4,746 posts

Posted 11 December 2006 - 06:43 AM

boss_officeworld and boss_combine_lockdown

Attached File  Map_1.jpg   480.13KB   41 downloads

Attached File  Map_2.jpg   474.77KB   42 downloads

enj0y.
  • 0

#2 *CHILIDOG*

*CHILIDOG*

    BoSS Fantasy Football 2010 Champ

  • Dedicated Member
  • PipPipPipPipPipPipPip
  • 1,933 posts

Posted 11 December 2006 - 07:17 AM

Sweetness.
  • 0

#3 DarkShadow

DarkShadow

    Elitist Fuck

  • Gods
  • PipPipPipPipPipPipPipPip
  • 4,746 posts

Posted 11 December 2006 - 08:19 AM

word
  • 0

#4 Splunk

Splunk

    Guitar God

  • Dedicated Member
  • PipPipPipPipPip
  • 418 posts

Posted 11 December 2006 - 08:21 AM

Nice :weee:
  • 0

#5 Frag0holic

Frag0holic

    I AM DEATH INCARNATE

  • Dedicated Member
  • PipPipPipPipPipPipPipPip
  • 3,840 posts

Posted 11 December 2006 - 08:50 AM

Fucking sweet! I see they are on #3 (with turbo gg?)... I'll definately have to try them out later today, eventhough I really don't have the time to.

:tup:
  • 0

#6 Sniprwulf

Sniprwulf

    demolition expert

  • Dedicated Member
  • PipPipPipPipPipPipPipPip
  • 2,479 posts

Posted 11 December 2006 - 12:37 PM

ill be sure to checkem out soon, they look tight
  • 0

#7 monster

monster

    You live on pen island

  • Dedicated Member
  • PipPipPipPipPipPipPip
  • 1,653 posts

Posted 11 December 2006 - 01:09 PM

HDR is causing issues on officeworld, for me anyways. Too much lighting, especially for indoors. It doesn't look normal.



Posted Image
Posted Image

Edited by monster, 11 December 2006 - 01:10 PM.

  • 0

#8 Aziz

Aziz

    Ё-Ж-И-К

  • Dedicated Member
  • PipPipPipPipPipPipPipPip
  • 3,253 posts

Posted 11 December 2006 - 01:16 PM

That looks nice.
  • 0

#9 Communist

Communist

    Red Lazarus

  • Member
  • PipPipPipPip
  • 244 posts

Posted 11 December 2006 - 02:19 PM

I likes the shine. It is a bit bright, but we're used to darker maps.
But yeah, that shine is a clear sign that the lighting needs some evening out. Other than that, map looks awesome. I'll have to go screw around on it if I ever get the time.
  • 0

#10 Novahawk

Novahawk

    Beast

  • Dedicated Member
  • PipPipPipPipPipPipPipPip
  • 2,896 posts

Posted 11 December 2006 - 03:06 PM

those look f*cking awesome.. going to try them out today probably.. nice :tup:
  • 0

#11 Frag0holic

Frag0holic

    I AM DEATH INCARNATE

  • Dedicated Member
  • PipPipPipPipPipPipPipPip
  • 3,840 posts

Posted 11 December 2006 - 03:36 PM

Hey, those duelies look kickass in that light though, Monster! lol
I don't use HDR so I don't mind too much hehe.
  • 0

#12 Chris82

Chris82

    Serpentis Rear Admiral

  • Server Admin
  • PipPipPipPipPipPipPip
  • 1,720 posts

Posted 11 December 2006 - 03:49 PM

I couldn't use HDR if I wanted to...

But secksy! :)
  • 0

#13 MainEvent

MainEvent

    God of the Godless

  • Dedicated Member
  • PipPipPipPipPipPipPipPip
  • 3,179 posts

Posted 11 December 2006 - 03:56 PM

Sweet man. They look nice. I will try 'em out later this week.
  • 0

#14 monster

monster

    You live on pen island

  • Dedicated Member
  • PipPipPipPipPipPipPip
  • 1,653 posts

Posted 11 December 2006 - 04:12 PM

Hey, those duelies look kickass in that light though, Monster! lol



Now looking at my screenshot, it looks good.... but don't let it fool you... any *decent* cs:s player will notice that it's just way too much light.


*BTW shadow said he took off HDR, I think
  • 0

#15 desidakuno5

desidakuno5

    Lurker

  • Member
  • Pip
  • 27 posts

Posted 15 December 2006 - 05:17 PM

love officeworld, dont really like the other one though
  • 0

#16 badmofo12345

badmofo12345

    Lurker

  • Member
  • Pip
  • 13 posts

Posted 19 December 2006 - 03:30 AM

it does definitely look like too much light... i'm a bit of a map editor... i'm not really great at it... but did the creator remember to make enough cubemaps... in HDR and LDR??? that could help

Cubemaps and HDR

If the map has been compiled with the HDR lighting option enabled in VRAD, cubemaps must be built in both HDR and LDR (non-HDR) modes. Building cubemaps in only one mode will mean that cubemaps will not be present the other mode. For information on how to build cubemaps under HDR, see HDR Lighting Basics.



that was taken from the valve hammer wiki... check it out at http://developer.val...ubemaps_and_HDR

it's a pretty good resource guide
  • 0

#17 Lost Hatter

Lost Hatter

    Drug Addict

  • Banned
  • 125 posts

Posted 19 December 2006 - 08:26 AM

Great maps...ive noteiced that a lot of people select those maps during voteing....Good job !@#$%^&
  • 0

#18 Boostfed

Boostfed

    Combine Elite

  • Dedicated Member
  • PipPipPipPipPip
  • 571 posts

Posted 03 January 2007 - 01:14 AM

looks great.. cant wait :weee:
  • 0

#19 Chris82

Chris82

    Serpentis Rear Admiral

  • Server Admin
  • PipPipPipPipPipPipPip
  • 1,720 posts

Posted 03 January 2007 - 02:19 AM

What do you mean, "can't wait?" He released those maps already fool!
  • 0

#20 yurec

yurec

    Combine Soldier

  • Dedicated Member
  • PipPipPip
  • 180 posts

Posted 21 January 2009 - 12:51 AM

Very nice! Thank you.
  • 0


1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users