Coming 2006, I bring you the new PPU (Physics Processing Unit) which will go hand in hand with your CPU and GPU. Expect most next generation games to incorporate this amazing chip, which will increase the "on screen interractable objects" from about 40 to 40,000. Epic, developer of the Unreal games, is working hand in hand with the developer of the PPU and will have full PPU support on their next game.
Read more here!!
http://www.gamespot....ws_6119895.html
http://www.gamespot....ws_6119896.html
The new PPU Unit
Started by
S.W.A.T. 2.0
, Mar 08 2005 08:45 AM
3 replies to this topic
#1
Posted 08 March 2005 - 08:45 AM
#2
Posted 08 March 2005 - 08:54 AM
hmm... hardware to make programming easier for objects? sh*t why not just code better, f*ckin people... heh
#3
Posted 08 March 2005 - 09:16 AM
Because you can interract with 1000x more objects than before...try coding something to 10000% efficiency and see where you end up :P
#4
Posted 15 March 2005 - 10:51 AM
More info on:
The Physics Processing Unit:
http://www.anandtech...doc.aspx?i=2376
The Turion 64 Processors (why I'm glad I stuck with s754)
http://www.anandtech...doc.aspx?i=2374
The Physics Processing Unit:
http://www.anandtech...doc.aspx?i=2376
The Turion 64 Processors (why I'm glad I stuck with s754)
http://www.anandtech...doc.aspx?i=2374
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