Also, Please Note if your game is seeming really choppy/laggy, press the minus key or the plus key to alternate between values.
cl_interp 0 cl_interpolate 1 cl_lagcomp_errorcheck 1 cl_cmdrate 101 cl_updaterate 101 cl_rate 20000 cl_smooth 0 rate 25000 bind "=" "cl_interpolate 0" bind "-" "cl_interpolate 1" //Makes the models disappear once they are killed; saves CPU from rendering death animations cl_ragdoll_physics_enable 1 //Disables little cans/bottles that are rendered client side. Takes stress off CPU cl_phys_props_enable 1 //Disables water splashes cl_show_splashes 0 //Disables bumpmapping mat_bumpmap 1 //Disables specular (AKA no more shiny crap) mat_specular 1 //Player models look bad but saves CPU power. A setting of -5 will make the game render perfect quality models from any distance r_lod -5 //Found this on many sites, self explanatory budget_show_history 0 cl_ejectbrass 0 Disables bullet casings from flying out of your gun when you shoot