
CT camping
#1
Posted 18 March 2005 - 01:37 AM
What do you all think??
#2
Posted 18 March 2005 - 01:48 AM
#3
Posted 18 March 2005 - 02:37 AM
#4
Posted 18 March 2005 - 10:42 AM
Hell, on Dust2 the CT's setup "CAMPS" so to speak to watch for movement of the terrorist then close in on them. This is a tactic and one that apparently works, sometimes ;) Now, hiding way in a corner "IE snowman" with no objective in site is camping. Guarding a strategic position isn't camping.
High traffic areas are not considered camps in my book. Garage is a high traffic area and some CT's setting up to watch the back isn't camping. It's guarding the rear. If CT's keep getting overrun from the rear. I'll be guarding the garage to slow the terrorist down. Sitting there with no traffic is camping. Always should move up when things are clear on CT. Now if CT sits in the same spot for more than 30 seconds with no one in sight that's camping.
I
#5
Posted 18 March 2005 - 10:57 AM
t's shud defend the hosties simple as.
#6
Posted 18 March 2005 - 01:29 PM
on the office the ct mission is to rescue hosties not to camp garage to get loadz of kills
t's shud defend the hosties simple as.
Agreed!
#7
Posted 18 March 2005 - 02:06 PM
on the office the ct mission is to rescue hosties not to camp garage to get loadz of kills
t's shud defend the hosties simple as.
So, if your a terrorist you can't rush the garage?

#8
Posted 18 March 2005 - 02:51 PM

Edited by Frag0holic, 18 March 2005 - 02:54 PM.
#9
Posted 18 March 2005 - 03:34 PM
#10
Posted 18 March 2005 - 05:10 PM
I think that it's the T's who rush garage to get kills. They are the ones who should be penalized. It's not their objective... But when they do it is a matter of self defense and defense of the whole CT team to "camp" there. However, camping in the rooms with the crossfire tactic is really lame and it should be considered a slay-zone. I hate when CT's camp the snowman and the outer office area, it really pisses me off cause they are wasting everybodies time
The best defense is a good offense...T's rushing garage is a must (or the game would be one giant camp-off) Plus, if the CT's take the garage window, it's an absolute slaughter house (used to be my fav spot as CT...)
Really, I think no garage camping/snowman camping is a good idea. Snowman camping simply because there is absolutely no reason to do so (it's far away from any objectives and not en-route to any). I say slay warning/ban afterwards for anyone camping these two spots (or maybe slay warning for just garage, instant ban for anyone camping side garage rooms/snowman area)
#11
Posted 18 March 2005 - 05:11 PM
So, if your a terrorist you can't rush the garage?
yeah t's job is to defend hosties but they shud do it all over the map
#12
Posted 19 March 2005 - 02:51 PM

#13
Posted 19 March 2005 - 04:04 PM
#14
Posted 19 March 2005 - 04:50 PM
#15
Posted 19 March 2005 - 07:03 PM
If the CTs rnt going for the objective no matter where they are in the map they should get warned and sh*t.
#16
Posted 19 March 2005 - 08:44 PM
#17
Posted 21 March 2005 - 01:13 PM

But sure, CT's shouldn't be allowed to "hold" the garage for a long time.. once there are no more T's coming they should try to take the office from there.
#18
Posted 21 March 2005 - 02:40 PM
#19
Posted 21 March 2005 - 11:03 PM
When it's half a dozen people to a team, that's when it's problematic. When most of the team is dead, those left need to realize THEY need to accomplish the mission goals - which is not hunting down all the remaining T's, but rescuing the hostages.
I like playing CT as much as T on this map, but there's something to be said for a good group of CT players who advance while covering their rears. It's realistic and it needs to be done when you have the T's rushing out.
In a five minute round, there should be no camping allowed after the first 2 1/2 minutes. That gives you time to hold off a rear attack or get slaughtered by it. Those who camp when it's down to the last few players are the real problem ones.
#20
Posted 04 April 2005 - 03:49 PM
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