Jump to content


Photo

aim_lanparty


  • Please log in to reply
175 replies to this topic

Poll: Poster/Wall Title (53 member(s) have cast votes)

What should the the poster/wall be called?

  1. BoSS Dream Team (11 votes [20.75%])

    Percentage of vote: 20.75%

  2. BoSS Wall-of-Fame (35 votes [66.04%])

    Percentage of vote: 66.04%

  3. BoSS Ass-kickers (5 votes [9.43%])

    Percentage of vote: 9.43%

  4. Other (post) (2 votes [3.77%])

    Percentage of vote: 3.77%

Vote Guests cannot vote

#141 Chris82

Chris82

    Serpentis Rear Admiral

  • Server Admin
  • PipPipPipPipPipPipPip
  • 1,720 posts

Posted 29 September 2006 - 06:08 AM

Hell yeah, I just need to move the security camera a bit and code the downstairs elevator. Then I just have to add some sounds and lighting and beta testing will be a-go.

See my post on page seven to see progress.

Edited by Chris82, 29 September 2006 - 06:09 AM.

  • 0

#142 Sgt.Buttery

Sgt.Buttery

    The Object of Frequent Lulz

  • Dedicated Member
  • PipPipPipPipPip
  • 617 posts

Posted 29 September 2006 - 08:43 AM

Put the Muffin on the list for testin.
:-D
If you need any MSPaint stuff lmk!
I have a tablet that needs using lol.
  • 0

#143 Ph33r

Ph33r

    Lurker

  • Member
  • Pip
  • 11 posts

Posted 19 October 2006 - 01:02 PM

I'm interested in testing it out. =]
  • 0

#144 Mandraque

Mandraque

    Zombie

  • Dedicated Member
  • PipPipPipPipPipPipPip
  • 1,818 posts

Posted 19 October 2006 - 01:25 PM

little chriss been taking like a year in finishing this map...
  • 0

#145 Raccoon00

Raccoon00

    Lob

  • Dedicated Member
  • PipPipPipPipPipPipPipPip
  • 2,396 posts

Posted 22 October 2006 - 12:33 AM

Hope you finish soon......and if i can...i would love to test it. :weee:

Edited by Agent_Raccoon00, 22 October 2006 - 12:34 AM.

  • 0

#146 Chris82

Chris82

    Serpentis Rear Admiral

  • Server Admin
  • PipPipPipPipPipPipPip
  • 1,720 posts

Posted 22 October 2006 - 09:35 AM

Well I'm pleased to announce that the map is pretty close to a release candidate beta.

The hidden room/tunnel, the receptionist's office, the admin bunker, the LAN room, and the back stairs-lighting is totally done for those places. The whole map is lit, but the lighting needs to be edited in a few places to be more realistic.

Then once I get all needed sounds in and update a few textures (namely the wall and some LAN room posters) well beta it up! (Set your calendars for Friday, October 27)

At the time of official release, I will also release a slightly redesigned version (for Gun Game) and sometime down the road, an extended version with an exterior.
  • 0

#147 Raccoon00

Raccoon00

    Lob

  • Dedicated Member
  • PipPipPipPipPipPipPipPip
  • 2,396 posts

Posted 22 October 2006 - 09:37 AM

Thats awsome....GL :tup:
  • 0

#148 Chris82

Chris82

    Serpentis Rear Admiral

  • Server Admin
  • PipPipPipPipPipPipPip
  • 1,720 posts

Posted 27 October 2006 - 08:54 PM

Alright. Not tonight. But tomorrow. Get ready.

Because this map is.

I finished the lighting, which was one of the most Reevish things ever to do.

Once I add I/O for the sounds that need it, we should be good to go!

Those on the beta list will receive a PM with download info and the time of testing.
  • 0

#149 Novahawk

Novahawk

    Beast

  • Dedicated Member
  • PipPipPipPipPipPipPipPip
  • 2,896 posts

Posted 27 October 2006 - 09:49 PM

well thanks for taking me off of the list for no apparent reason lol...
  • 0

#150 Mandraque

Mandraque

    Zombie

  • Dedicated Member
  • PipPipPipPipPipPipPip
  • 1,818 posts

Posted 28 October 2006 - 06:46 AM

im in right? i haven't been on vent but you know i still want to test it.
  • 0

#151 Frag0holic

Frag0holic

    I AM DEATH INCARNATE

  • Dedicated Member
  • PipPipPipPipPipPipPipPip
  • 3,840 posts

Posted 28 October 2006 - 09:55 AM

ooooh I don't know about tomorrow night... I'm gonna be pretty busy... I'll still want the d/l info though :20:
  • 0

#152 Chris82

Chris82

    Serpentis Rear Admiral

  • Server Admin
  • PipPipPipPipPipPipPip
  • 1,720 posts

Posted 29 October 2006 - 06:58 PM

Eh...so the beta test didn't happen. :\

I need input from you guys on when is a good day this week. I did the final beta compile today and I have it nearly ready to go.

So based on some attitudes...not on the weekend.

Pick from tuesday, wednesday, or thursday this week.

Or I can just distribute the beta to everyone on the list and you can test individually. I really want to get this thing out the door so whatever way is best for you guys.

Edited by Chris82, 29 October 2006 - 06:59 PM.

  • 0

#153 Mandraque

Mandraque

    Zombie

  • Dedicated Member
  • PipPipPipPipPipPipPip
  • 1,818 posts

Posted 29 October 2006 - 07:16 PM

yes distribute now...you can set up a big session later.
  • 0

#154 Communist

Communist

    Red Lazarus

  • Member
  • PipPipPipPip
  • 244 posts

Posted 29 October 2006 - 10:54 PM

I had an abnormally busy weekend. Eh.

Tuesday would probably be best for me, with Thursday a close second. Wednesday I have stuff going on.
  • 0

#155 Chris82

Chris82

    Serpentis Rear Admiral

  • Server Admin
  • PipPipPipPipPipPipPip
  • 1,720 posts

Posted 30 October 2006 - 04:48 PM

Here you go guys: the beta version of aim_lanparty, after about two months of delays! (Sorry)

You should read the readme as it contains important info.

Please also check the current known bugs on page seven of this topic so you don't report a bug I already know about.

Posted Image
Posted Image
Posted Image
Posted Image

Keep in mind I don't expect this not to be buggy:

Download!

Edited by Chris82, 30 October 2006 - 04:55 PM.

  • 0

#156 MainEvent

MainEvent

    God of the Godless

  • Dedicated Member
  • PipPipPipPipPipPipPipPip
  • 3,179 posts

Posted 30 October 2006 - 04:55 PM

Is it too late to put my name?

:1:

Edited by MainEvent, 30 October 2006 - 04:57 PM.

  • 0

#157 Novahawk

Novahawk

    Beast

  • Dedicated Member
  • PipPipPipPipPipPipPipPip
  • 2,896 posts

Posted 30 October 2006 - 05:33 PM

It gives a 404 error when you go to download it...
  • 0

#158 Chris82

Chris82

    Serpentis Rear Admiral

  • Server Admin
  • PipPipPipPipPipPipPip
  • 1,720 posts

Posted 30 October 2006 - 05:48 PM

sh*t sorry should be fixed now.
  • 0

#159 Novahawk

Novahawk

    Beast

  • Dedicated Member
  • PipPipPipPipPipPipPipPip
  • 2,896 posts

Posted 30 October 2006 - 06:21 PM

Well i ran around the map for like ten minutes running up to everything and knifing it and shooting it and stuff... everything seems to be running well.. except the only thing i noticed is the paint on the wall on the top floor, across from all of the game posters, seems to be f*cked up.... thats it.. most of the known bugs didnt show up for me.. except for the admin bunker door being open.. and whats with the random burning car lol?

PS: also.. for some reason.. the very first time i loaded the map i got stuck by the wine bottles thing when i tried to knife it so i had to restart.. but later it didnt happen.. :/

Edited by Novahawk, 30 October 2006 - 06:22 PM.

  • 0

#160 Mandraque

Mandraque

    Zombie

  • Dedicated Member
  • PipPipPipPipPipPipPip
  • 1,818 posts

Posted 30 October 2006 - 07:27 PM

its has improved a good amount...but i wonder if people could see other peoples heads in the lan party room...
  • 0


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users